Blog Post #7 - Creating a Monster [Story Elements] Lord Dajti Karabash
The basis of my opening scene will revolve around a possession, and the return of an ancient evil force at a house party. The possession will happen through the spirit of a demon singling out a person, and entering/possessing the person's body.
I will make my entity start off as a feared and cruel man, whom makes a pact with dark magic so that he may return to the realm of the living. I will set this characters roots in 17th century(Due to the 17th Century's increased spread of folk lore, legends, fear, and superstitions) Albania(Due to Albania's mythology deeply rooted in ancient beliefs, and Albania being coastal).
Character/ Monster:
Lord Dajti Karabash
(Dajti refers to a mountain in Albania signifying a man with an imposing and unyielding presence.)
(Karabash roughly translating to Dark(kara) Leader(bash))
Kingdom:
Nerrašia
(The Land of Blood)
Story:
Lord Dajti Karabash was a cruel unforgiving tyrant, feared for his insatiable thirst for power, and suspected/ rumored dealings with dark forces. Obsessed with immortality Karabash made a pact with The Madhëria ("The Great One"). In exchange for his soul, Karabash was promised an eternal reign- that strayed far wider then the walls of his kingdom, however this eternal reign was not in flesh- but as a spirit able to return when the world was weak and ripe for the taking.
However before he could complete his final ritual, his own subjects rose against him- after years of serving him in silence and fear- the power he would sustain would be far too great, and be too big of a threat to humanity. Karabash's last words being: "The living realm is mine.. and I shall return." They burnt his castle, casted his body into a desecrated casket, and threw the casket with his body in it, into the ocean, never to be seen again.. or so they thought.
When Karabash's casket was thrown into the ocean, it washed up on the shores of Italy, in what is now, centuries later known as the port city of Brindisi(the grave is underneath the land of the house the final project takes place in). In the modern era the binding's on Karabash's grave weaken as the world grows more disconnected from the old faiths and protections- that once kept the dead at bay.
Now as a party host is possessed Karabash's Second Reign begins.
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